Event technology
Creative technology for live events and brand activations.
We design and build the digital systems that make brand experiences interactive - from simple event games and AI photo moments to AR campaigns, touchscreens, motion tracking, digital mosaics and data capture platforms. The technology is custom-built around the audience action we want to create.
The Challenge
Games, reaction tests, quizzes, sports challenges, skill tests and leaderboards.
Purpose: Create competition, dwell time and repeat play.
The Capture
AI photo experiences, branded content moments, face filters, personalised outputs and digital takeaways.
Purpose: Create content people want to save and share.
The Reveal
AR / WebAR, product reveals, scavenger hunts, digital storytelling and guided interactive journeys.
Purpose: Make discovery active instead of passive.
The Crowd Pull
Motion games, large-format screens, camera-based interaction, group play and live visualisations.
Purpose: Make the activation visible from a distance and engaging up close.
The Data Moment
Quizzes, voting, registration, lead capture, QR journeys, microsites and reporting dashboards.
Purpose: Turn engagement into measurable campaign value.
The Memory Wall
Digital mosaics, fan walls, contribution walls, message walls and collective displays.
Purpose: Turn individual participation into a visible shared experience.
What we build
The interactive technology we design and build.
Games, AI, AR, touchscreens, motion and data capture - built for real-world events. Each system is the mechanism that creates audience action and measurable engagement.
Event Games & Leaderboards
For trade shows, fan zones, conferences, sponsorship activations and retail campaigns.
Skill-based games, head-to-head challenges and live leaderboards engineered for back-to-back play. The kind of stand people queue for and come back to.
AI Photo & Content Experiences
Generative AI photobooths, branded content capture, custom outputs and shareable assets.
Personalised, on-brand content generated live for every guest - with opt-in data capture wired in behind the experience.
AR / WebAR Campaigns
Browser-based AR, product visualisation, scavenger hunts, branded filters and spatial storytelling.
No-app AR that runs from a scan. Put products in someone's space, hide moments through a store, or layer the brand onto the real world.
Touchscreen & Interactive Displays
Kiosks, quiz games, product explainers, interactive tables and touchscreen-led experiences.
Hands-on interfaces that turn passive content into something visitors explore at their own pace, solo or in groups.
Motion, Camera & Gesture Experiences
Body tracking, facial tracking, camera-based games, movement-led interactives and sensor-triggered moments.
Experiences that react to people - their presence, movement and expression - for moments that feel made for the person in front of them.
Immersive & Spatial Installations
Projection, VR, MR, large-format displays, digital environments and experience rooms.
Spatial work that turns a footprint into a destination - designed, built and show-controlled to run reliably in the real world.
Data Capture & Campaign Infrastructure
QR journeys, microsites, lead capture, dashboards, leaderboards and reporting.
The layer that makes activations measurable - capture, route and report on every interaction without breaking the experience.